Filter options
Filter rendering is a “compound of compounds” command that allows to set up multiple filters and multiple parameters related to each filter.
The general command format is fx=filter1(var1:value1;var2:value2;...),filter2(...) — a comma-separated list of enabled filters, where each filter may contain a semi-colon separated list of variables and their respective values.
Multiple fx commands can be added to a layer. All mentioned filters will be combined and applied together as if configured using a single fx command.
Colorize (colo)
Colorize filter multiplies the colors of the current image or text layer with the provided color.
Variable | Type of value | Description |
|---|---|---|
|
| Effect color |
Colorize-add (cadd)
This filter adds the specified color to all pixels of the current layer.
Variable | Type of value | Description |
|---|---|---|
|
| Effect color |
Saturation (satu)
Saturation filter allows to adjust the layer saturation, either by boosting or by desaturating the image.
Variable | Type of value | Description |
|---|---|---|
|
| Effect strength, a number between -1 and 1 |
Exposure adjustment (expo)
Exposure filter applies a brightness adjustment to the image.
Variable | Type of value | Description |
|---|---|---|
|
| Effect strength, a number between -2 and 2 |
Contrast adjustment (cntr)
Modifies the image contrast ratio.
Variable | Type of value | Description |
|---|---|---|
|
| Effect strength, a number between -1 and 1 |
Warm-cool adjustment (warm)
Adjusts the overall feel of the image and shifts color either to the cool or warm areas.
Variable | Type of value | Description |
|---|---|---|
|
| Effect strength, a number between -1 and 1 |
Drop shadow filter (sdw)
sdw filter applies outer drop shadow effect to a text or an image layer.
Variable | Type of value | Description |
|---|---|---|
|
| Shadow X offset. |
|
| Shadow Y offset. |
|
| Shadow radius. |
|
| Shadow color. |
|
| Effect opacity. |
Inner shadow filter (isdw)
isdw filter applies inner shadow effect to a text or an image layer.
Variable | Type of value | Description |
|---|---|---|
|
| Shadow X offset. |
|
| Shadow Y offset. |
|
| Shadow radius. |
|
| Shadow color. |
|
| Effect opacity. |
Glow filter (glw)
glw filter applies outer glow effect to a text or an image layer.
Variable | Type of value | Description |
|---|---|---|
|
| Glow X offset. |
|
| Glow Y offset. |
|
| Glow radius. |
|
| Glow color. |
|
| Effect opacity. |
Inner glow filter (iglw)
iglw filter applies inner glow effect to a text or an image layer.
Variable | Type of value | Description |
|---|---|---|
|
| Glow X offset. |
|
| Glow Y offset. |
|
| Glow radius. |
|
| Glow color. |
|
| Effect opacity. |
Emboss filter (emb)
emb filter applies image embossing effect to a text or an image layer.
Variable | Type of value | Description |
|---|---|---|
|
| Effect strength. |
|
| Light intensity. |
|
| Effect width. |
|
| Virtual light position. |
|
| Opacity of the relief image. |
|
| Amount of the original image blending with the generated relief. |
|
| Embossing effect color. |
Embroidery simulation filter (thrd)
thrd filter applies embroidery simulation effect to a text or an image layer.
Variable | Type of value | Description |
|---|---|---|
|
| Fill density, a number greater than 0. The greater the number, the more distance is between the stitches. |
|
| Number of thread stops to generate in the simulation. |
|
| Embroidery rasterization DPI. If no DPI value is provided, the document DPI will be used instead. |
|
| Thread width in pixels |
|
| Thread width in millimeters |
|
| Positional imperfection range, in pixels |
|
| Positional imperfection range, in millimeters |
|
| Thread width imperfection range, in pixels |
|
| Thread width imperfection range, in millimeters |
|
| Gradient effect strength in the range between 0 and 1, controls how dark the “tail” end of stitches would become. 0 means full strength darkening is applied, while 1 will have no effect. |
|
| Gradient effect strength in the range between 0 and 1, controls how dark the “start” end of stitches would become. 0 means full strength darkening is applied, while 1 will have no effect. |
|
| Enable or disable shadow rendering |
|
| Shadow radius, in pixels |
|
| Shadow color in |
Outline (out)
out filter applies an outline around the opaque areas of a layer with a given color and radius.
Variable | Type of value | Description |
|---|---|---|
|
| Outline radius |
|
| Outline color in |